01 β Daytime
Learn to code, one tiny step at a time.
A short path of bite-sized steps. Real editors, not videos. Type something, hit run, and watch it actually work β or break, which teaches you just as much.
After the lights go out
Two arcades, one campus, zero mercy.
Swipe ghosts in the Haunted Dorm, or cross into Horror House for a bloodier match-three. Same rules, different nightmare.
What's behind each door
Three sides of one campus β pick whichever mood fits tonight.
The Classroom
Bite-sized coding lessons on a path you unlock one step at a time, Duolingo-style. Every step pairs a tiny explanation with a live editor.
- Short steps β a couple minutes each
- HTML, CSS, JavaScript, events, and loops
- Checkpoint quiz after every step for XP
Haunted Dorm Crush
A swipe-to-match arcade game. Swipe a ghost, candle, or skull toward a neighbor to swap and clear the target score before your moves run out.
- Five levels, each a little meaner than the last
- Combo multipliers for chain reactions
- Auto-reshuffle if the dorm goes stale
Horror House
A base-defense game. Ghosts hunt your dorm β build wards and cannons on open floor tiles to stop them before they reach your bed.
- Tap tiles to build defenses against each wave
- Resources grow over time β spend them wisely
- Its own leaderboard, separate from the Dorm